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Procedurally Model Shell Necklace
PROJECT OBJECTIVE
Procedural model shells in Houdini
PROJECT DESCRIPTION
Showcase a procedural model of different type of shells in Houdini using both vex and vop version of each shell
This project uses point wrangles, copytopoints, curve, polypatch, and pointvop to create the shells.
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The necklace holder is created in Maya
YEAR
2022
ASSET(S)
Originally created in Houdini and Maya
SOFTWARE
Houdini, Maya
3 Shell Types

Render Stats in Houdini
Renderer: Mantra
Number of lights: 2 (1 sunlight, 1 sky light)
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Approximate geometry:
Points: 4,245,519
Vertices: 4,256,064
Polygons: 3,526
3D MODEL

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