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Procedurally Model Shell Necklace

PROJECT OBJECTIVE

Procedural model shells in Houdini

PROJECT DESCRIPTION

Showcase a procedural model of different type of shells in Houdini using both vex and vop version of each shell

 

This project uses point wrangles, copytopoints, curve, polypatch, and pointvop to create the shells.

The necklace holder is  created in Maya

YEAR

2022

ASSET(S)

Originally created in Houdini and Maya

SOFTWARE

Houdini, Maya

3 Shell Types

Shells

Render Stats in Houdini

Renderer:  Mantra 

 

Number of lights:  2 (1 sunlight, 1 sky light)

Approximate geometry:

    Points: 4,245,519

    Vertices: 4,256,064

    Polygons: 3,526

3D MODEL

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