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Swiss Army Knife
PROJECT OBJECTIVE
Swiss Army Knife model in breakfast scene
PROJECT DESCRIPTION
The Swiss Army Knife was first modeled in its own scene, while the other objects were modeled in a separate scene. Later, they were combined into one scene to light and shade.
The Swiss Army Knife and breakfast elements were created using curves, Booleans , extrusions, bevels, subdivide proxies, et cetera.
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YEAR
2022
ASSET(S)
Originally created in Maya
SOFTWARE
Autodesk Maya, Adobe Photoshop
3d Model
Render Stats in Maya
Renderer: Arnold
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Number of lights: 4 (1 key, 1 fill, 1 rim light, 1 environment light with Hdri)
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Shading:
Made from built-in Maya Shaders, as well as online free textures
3D MODELS
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