SWISS ARMY KNIFE
Swiss Army Knife model in breakfast scene
The Swiss Army Knife was first modeled in its own scene, while the other objects were modeled in a separate scene. Later, they were combined into one scene to light and shade.
The Swiss Army Knife and breakfast elements were created using curves, Booleans , extrusions, bevels, subdivide proxies, et cetera.
Originally created in Maya
Autodesk Maya, Adobe Photoshop
Render Stats in Maya
Number of lights: 4 (1 key, 1 fill, 1 rim light, 1 environment light with Hdri)
Made from built-in Maya Shaders, as well as online free textures