Antique clock modeled based on references
The antique clock was created using curves, extrusions, bevels, poly mirror, et cetera.
The goal was to match the reference as close as possible.
Originally created in Maya
Autodesk Maya, Adobe Photoshop
Render Stats in Maya
Number of lights: 1 environment light with Hdri)
Made from built-in Maya Shaders, as well as self-created Photoshop textures
Progress Book of Model